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All your apps
in one place
Swift and Web in one list
Open any and keep going
Build and preview
on the go
No TestFlight needed
Run natively on iPhone
Install or publish
from the Rork app
Project Actions on your phone
No laptop required
The Rork Max app shows native Swift apps and Web apps. Android (Kotlin) projects do not appear in the Apps tab.If you sign in and the list is empty, you probably have no Swift or Web project yet. Start one on the web at rork.com, or tap + in the app and choose Swift or Web.

What you can do with the Rork Max app

Build apps from your phone

The complete Rork Max chat, redesigned for iPhone: plans, todos, questions, and build progress. Start a new app or open any app you’ve already built and continue whenever you want. All your apps, sessions, and their latest state are waiting right there, in the Apps tab. Each project shows whether it is Swift, Web, or both.
The Apps tab in the Rork Max app listing Swift and Web apps
Swift and Web apps you have built.
Tap + to start a new one.
Tap + and describe what you want to build. Choose the platform before you create:
Create app sheet with Swift and Web platform options

Create a new app as Swift or Web from the platform picker.

The chat works the same way as Rork Max on the web:
  • Voice input: dictate your message instead of typing, then send it or edit it first.
  • Images and annotations: attach photos, or grab a screenshot of the running app right from the chat and draw on it to point at exactly what you want changed.
  • File uploads: attach documents straight from the Files app (specs, CSVs, designs) so the agent can work with them.
  • Plan mode: have the agent propose a plan and review it before any code is written.
  • Model picker: choose the AI model for each message, or leave it on Auto.
  • Message queue: while the agent is working, keep sending follow-ups. They line up above the composer and run one after another. Tap a queued message to edit it, or tap X to remove it before it starts.
  • Agent widgets: the agent can ask you questions, request API keys, generate images, sounds, and 3D models for your app, and show live build progress, all inside the chat.
Attachments and settings live behind the + button next to the message field:
Chat plus menu with Plan Mode, Files, Photos, Screenshot, and Camera

The + menu in chat: Plan Mode, Files, Photos, Screenshot, or Camera.

While a turn is running, the send button becomes Queue message. Stack a few prompts (a color tweak, onboarding, empty states, whatever is next) and clear any you change your mind about:
Chat with three queued follow-up messages above the composer while the agent is streaming

Queued messages wait while the agent works. Tap X to cancel one before it runs.

Browse your assets

Every asset in your project lives in one place: images, video, music, sound effects, voice, 3D models, and files. Open More in the top right of the chat to reach Project Actions, then choose Assets:
Project Actions sheet with Reload Preview, Prepare Preview, Install on Device, Assets, Open in Browser, Publish App, and Invite Collaborators
Project Actions: preview, Assets,
Open in Browser, Publish, and more.
Preview images and video, play audio, and open 3D models in a full-screen viewer you can rotate with your finger (or drop into your room with AR). Tap Use in Chat to hand any asset to the agent, and watch generation progress live: 3D models show each stage from generating to texturing, rigging, and animating.
Asset library
in one place
3D, videos, music,
and sound effects
3D generations
and animations
Preview models, then play
Idle, Walk, and more

Manage your account and credits

Everything billing-related lives in the Profile tab, under Account & Billing:
  • See your plan and usage, and upgrade or change your subscription (subscription changes open on the web).
  • Check build credits and cloud credits in one place.
  • Auto Top-Up and payment method changes open securely in the browser and pick up right where you left off.
Account screen showing subscription, credits, cloud credits, and payment method
Account & Billing in Profile:
plan, credits, and payment method.

Preview natively, no TestFlight needed

Swift builds run natively inside the app. Full speed, real gestures, no streaming, no simulator. You’re testing the real thing, not a video feed of it. While your Swift app is running, a floating orange Rork button stays on top of it (drag it anywhere if it’s in the way):
  • Tap it to open the chat and keep iterating on your app.
  • Press and hold it to leave the running app and get back to your list of apps.
The floating orange button
brings back the chat.

Preview Web apps on your phone

Web projects preview inside Rork Max too. Open a Web app from the Apps tab, iterate in chat, and tap Reload Preview when you need a fresh load.
Web app preview for Critter Cove running inside Rork Max
Web preview inside
the Rork Max app
Project Actions for a Web app with Reload Preview, Assets, Open in Browser, Publish App, and Invite Collaborators
Web Project Actions:
Reload, Assets, Browser
From Project Actions (More in the top right of the chat) Swift apps can also Prepare Preview or Install on Device. Web apps use Open in Browser when you want the preview outside Rork Max.

Install apps straight to your Home Screen

Rork Max can install the apps you build directly to your device. They land on your Home Screen as real iOS apps. Launch them like anything else and test native iOS features right away:
Install from the Rork Max app:
your app lands on the Home Screen.
  • Widgets
  • Camera
  • Dynamic Island and Live Activities
  • Screen blocking and focus controls

Publish to the App Store from your phone

Open More → Publish App to reach App Store Submissions, or simply ask the agent in chat to publish your app. From the submissions hub you can start a new submission, track uploads, open TestFlight, and share a Beta Invite Link with testers.
App Store Submissions:
track builds, then publish in three steps.
Tap New Submission to walk through App Info (platform, icon, name, version), connect your Apple Developer account, and upload. Chat widgets can also help with App Store metadata, screenshots, and compliance along the way. Swift apps can publish to the App Store from your phone. Web apps preview in Rork Max and in the browser, but they are not submitted to the App Store from this flow.

How to install the Rork Max app

Rork Max runs the apps you build as real native code inside itself, which is why it can’t live on the App Store. Install it on your iPhone over USB from a Mac or a Windows PC. Open rork.com/ios/install on your computer. This is the same link for Mac and Windows. The page automatically detects your operating system and browser and shows the right installation steps:
  • Mac with Chrome or Edge: install directly in the browser, with no desktop app to download.
  • Windows: download Rork Companion, sign in, connect your iPhone, and click Install Rork Max in Companion.
  • Mac with Safari or Firefox: use Companion, or switch to Chrome or Edge for the browser installer.
You only need the computer once. After that, everything lives on your iPhone: Rork Max updates itself over the air, so new features simply arrive the next time you open the app. No cable, no reinstalling. Occasionally we ship a new version of the Rork Max app itself that can’t arrive over the air. In that case, just go back to rork.com/ios/install and run the install again. It always installs the latest version and replaces the one on your phone.

Requirements

  • An iPhone running iOS 18 or later (check in Settings → General → About)
  • A Mac with Chrome or Edge, or Rork Companion on Windows or Mac, for the initial USB install. The Windows installer is x64
  • A data USB cable, preferably the one that came with your iPhone or any MFi-certified cable (charge-only cables won’t work)
  • A free or paid Apple Developer account. A free account lets you keep up to 3 sideloaded apps installed at a time; a paid membership removes that limit
  • Access to the Rork Max iPhone app, which is rolling out to selected accounts and is not tied to a particular plan. Swift builds are available on every Rork plan and spend credits: see pricing
Companion is still supported on both Windows and Mac. It handles the Windows installation and provides an alternative for Mac browsers that cannot connect to the iPhone over USB. See Rork Companion for Windows and Mac.

Frequently asked questions

Access to the Rork Max iPhone app is rolling out to selected accounts and does not depend on a particular subscription. You can build Swift apps on any Rork plan; builds and simulator previews spend credits. See pricing.
Yes, Rork Max is an iPhone app. It needs iOS 18 or later. You can check your version in Settings → General → About.
Either works. On Mac, use Chrome or Edge for the browser installer. On Windows, use Rork Companion. Companion is also an option on Mac if you use Safari or Firefox. After the initial installation, you can build and test from your iPhone.
On a Mac with Chrome or Edge, the installer runs in the browser. On Windows, or a Mac with Safari or Firefox, install the free Companion desktop app. The install page shows which path to follow.
The Mac browser installer keeps Apple signing credentials, certificates, and pairing data in the browser. Companion stores them on your computer instead. App signing happens locally in both installation flows.
No, both free and paid Apple Developer accounts work. The only difference: a free account lets you keep up to 3 sideloaded apps installed at a time, while a paid membership removes that limit.
Preferably, yes: the one that came with your iPhone, or any MFi-certified cable. It must be a data cable, not a charge-only one. With uncertified cables the connection can drop mid-install, and we can’t guarantee it will work.
Companion is still the Windows installation path and an alternative on Mac. In Chrome or Edge on a Mac, you can install Rork Max directly in the browser. Companion also supports installing a Swift project from the Rork editor. See Rork Companion for Windows and Mac.
Yes, really. The apps you build land on your Home Screen as real iOS apps. You can launch them like anything else and test widgets, camera, Dynamic Island, and other native features right away.
Yes. When you tap +, pick Web as the platform (or open an existing Web project from the Apps tab). Web apps preview inside Rork Max and can open in the browser from Project Actions. Native Apple features like widgets and Dynamic Island still need a Swift app.
No. Rork Max supports Swift and Web projects. Swift unlocks native Apple features: widgets, Live Activities, ARKit, HealthKit, even 3D games. Not sure what to pick? See iPhone, Android, or web: what’s the difference.
Yes for Swift apps. Open More → Publish App, then use App Store Submissions for uploads, TestFlight, and beta invite links. You can also just ask the agent in chat to publish your app, and it will walk you through the submission. Web apps are not published to the App Store from this flow.
Rork Max updates itself over the air for most releases. Install it once, and new features simply arrive the next time you open the app. Occasionally a host update needs another pass through rork.com/ios/install; that install replaces the app on your phone.
Each install is tied to the Apple Developer team you signed with, so if you’ve installed Rork Max with different Apple accounts or teams, each one shows up as a separate app. Reinstalling with the same Rork account and the same Apple team always replaces the existing app instead of adding a new one. Feel free to delete the copies you don’t use, just keep in mind that a free Apple Developer account only allows 3 sideloaded apps at a time.
Instead of waiting for the SMS, grab the code from a trusted device: on any iPhone, iPad, or Mac where you’re already signed in, go to Settings → your name → Sign-In & Security → Get Verification Code. Apple’s verification code guide walks through every option. Still stuck? Reach Apple Support for Apple Account. SMS delivery is on their side.
Two things to check. First, trust the developer on your iPhone: Settings → General → VPN & Device Management → tap your account → Trust. Second, make sure Developer Mode is on: Settings → Privacy & Security → Developer Mode. And if you’re on a free Apple Developer account, Apple allows only 3 sideloaded apps at a time, so you may have hit that limit. The paid Apple Developer Program ($99/year) removes it.
Just open Rork Max whenever inspiration strikes. All your apps, sessions, and their latest state are waiting right there.